Originally created for 3ds Max by Michel Roger, the popular “Joan of Arc” tutorial has now been translated for Maya, LightWave, Cinema4D and Softimage XSI. I thought I would see how Lightwave would do on the Joan of Arc tutorial for Max. I still need to texture and add weight maps. I’m sure the arms. I’m using the Joan of Arc tutorial and it’s really helpful. However, the artist uses triangles here and there. The same artist has another tutorial.

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The time now is It was fun even for a newb like me. I may dirty up textures later.

LightWave 3D character modeling tutorials

I need to add some maps tomorrow. The tutorial focuses on the key techniques and stages involved in building the chassis, as well as details such as the windows, lights, vents, petrol caps, engine parts and so on.

Thank you in advance for all the help. Here are some with textures and a pose The final part covers the importance of a good lighting rig and light parameters, as well as the importance of a camera and the integral part that the rendering settings play in showcasing the model for a portfolio.


Commercial Tutorials

I edited the top to put the latest pic at the beginning. I appreciate the comments.

Bugatti Veyron — LightWave Download Only This page tutorial series is an in-depth and comprehensive guide to modeling the amazing Bugatti Veyron car, from start to finish. Bookmarks Bookmarks Digg del. The same artist has another tutorial, which focuses on a male character: The series continues with a section on creating and applying materials for the numerous parts of the car, such as the paint work, chrome, rubber and glass, before concluding with a section devoted to setting the scene for a finished render.

LightWave 3D character modeling ov Hey guys it’s been some time since I’ve done any character modeling, in fact Larry Schultz’s character modeling tutorials was the last ones I’ve done. I sized the sword down.

The time now is What do you think? They are Maya focused and helped me tremendously at University. Looks ,ightwave a good tutorial: The tutorial is by Michel Roger. I still need to finish the head and the hair.


I own it, but haven’t used it. All times are GMT The arms lost some volume in boning. This series aims to show a comprehensive guide to creating a finished car for people new to this type of exercise, but is not suitable for beginners who are not familiar with using 3D software. Thread Tools Show Printable Version. There is other decent stuff, but out-of-print and drifts in and out of stock. It should be good for cartoon based models: He uses cylinders instead of boxes if you want to change it up.

Looking for something a little more updated and current with what LightWave 3D has to offer. Results 1 to 3 of 3. Last edited by ClingFree; at Llightwave think a girl of her size would pick up a lighter weapon.

You can also use extender for quickly moving points to simulate edge movement. The eyes are just temporary spheres for now.